State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2022

Top 5 Dinosaur Games on Android in Oceania Q3 2022

A look at the performance of the top 5 dinosaur games on Android in Oceania during Q3 2022, highlighting trends in downloads, revenue, and active users.

Top 5 Dinosaur Games on Android in Oceania Q3 2022

In the third quarter of 2022, the top 5 dinosaur games on the Android platform in Oceania revealed interesting trends in downloads, revenue, and active users. Here’s a detailed look at their performance based on data from Sensor Tower.

Merge Master: Dinosaur Monster from Homa experienced fluctuating trends. Weekly downloads peaked at 4.5K in early August but saw a decline to 1.8K by the end of September. Revenue varied, starting at around $39 in late June and dipping to $8 in mid-September. Active users reached a high of 11.5K in early August but decreased to 7.6K by the quarter's end.

Dino Domination from Yso Corp saw a significant spike in downloads, reaching 5.2K in late July, but then declined to 973 by the end of September. Active users mirrored this trend, peaking at 3.9K in late July and dropping to 2.3K by the end of the quarter.

Jurassic World™: The Game from Jam City, Inc. showed a steady decline in weekly revenue from $7.6K in late June to $3.1K by the end of September. Downloads also decreased from 985 in late June to 813 by the end of the quarter. Active users started at 3.5K in late June, peaked at 4.2K in mid-July, and ended at 3.5K in late September.

Jurassic World Alive, another title from Jam City, Inc., had a strong start with weekly revenue peaking at $9.8K in early August before declining to $5.2K by the end of September. Downloads followed a downward trend from 1.2K in late June to 769 by the end of the quarter. Active users started at 3K in late June, peaked at 3.4K in mid-July, and stabilized around 2.5K by the end of the quarter.

Wild Dino Hunting: Zoo Hunter from Game Finale experienced varying trends. Weekly downloads started at 1.1K in late June but dropped to 408 by the end of September. Revenue saw a peak of $95 in mid-July but fell to $26 by the end of the quarter. Active users started at 1K in late June, peaked at 1.1K in mid-July, and ended at 788 by the end of September.

These trends highlight the dynamic nature of the mobile gaming market in Oceania. For more insights and detailed data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022